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Noob to Pro Unity Shader Writing Shaderlab – core unity shader language, required in all shaders, very basic CG, nvidia, powerful GLSL, mobile shader, very similar to CG. Float, Half (+-60000 range, 3.3 decimal precision), Fixed +- 2.0 range, 1/256 … Continued

CS344: Parallel Computing

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Parallel Computing https://github.com/udacity/cs344/ Introduction    Here is a simple CUDA program:

To compile it in Linux:

Or in Windows + VS: New CUDA project is the easiest solution to get started, or right click on project build Dependencies … Continued